My last pen plotter adventure resulted in a simple method to generate a 2d plot in python, export that as an svg, then translate that svg into something readable by my pen plotter. For my next trick, I aimed to optimize the process of exporting multiple colors.
I didn’t think I would be revisiting this project so soon, but the foam was already cut, and I filled up the first terrain piece with my entire collection of painted ‘Mechs. I also remembered to take more in-progress pictures, so there’s a bit more detail to the process.
As my collection of 3d printed and purchased Battletech figures has grown, I needed a better way to display printed pieces. This homemade tiered shelf is what I came up with.
I needed a way to transport plywood from the store back to my house using my Rav4. In the past, I have had the sheets cut small enough to load in the back of the car, but this time I wanted the freedom to cut it myself to my own specs.
With a desire to film more projects, and an itch to test out the latest MPCNC reincarnation, I designed and machined a large camera arm based on an architect lamp.
With the current state of mass telework and increased social distancing, finding new ways to connect with others over shared projects has become a necessary endeavor. This has lead me to upgrade my webcams, and use OBS to create a streaming setup to show-and-tell what I have been tinkering with.
I have been thinking about this project for a long time. After I started using the needle cutter, I really wanted a vacuum table that could flatten the foamboard, and an underlying work surface that would not destroy the cutting tool.
After a two week hiatus from the MPCNC, I got the itch to get back to making things. I wanted to salvage the spoilboard as much as I could, level it out, and create a few clamps to make workpiece holding a little easier.
In the process of creating a spoilboard for the MPCNC, I came across several lingering issues with the machine that needed to be resolved. It ended up being an opportunity to correct a bunch of broken bits, tighten up nuts and bolts that had loosened, and come to terms with an accuracy problem I had been ignoring.
This project also gave me a chance to try a new method of documentation, and learn a lot about what works and doesn’t work for my creative workflow.